Several of these parameters are controlled by defines. The adoption and finisher effects both count as traditions in their own right, so starting a group counts as one tradition, and unlocking the last tradition in a group counts as two. 'Empire size effect' is a modifier to the effect of empire size on its associated penalties, including tradition cost it is affected by certain authorities. 'Tech/tradition cost' refers to the game setting. Tradition cost = ⋅ ⋅ tech/tradition cost